/**
 * 
 */
package com.rpg.battle;

/**
 * @author christ66
 *
 */
public class CharacterState {
	
	public CharacterState () {
		
	}
	
	public boolean getState(int s) {
		return state[s];
	}
	
	public void setState(int s, boolean b) {
		state[s] = b;
	}
	
	private final boolean [] state = new boolean[] {false, false, false};
	
	public final int POISONED = 0, PARALYZED = 1, BLIND = 2;
}
